Water Taoist Guide

The Water Taoists are peaceful and reserved in comparison to their fiery cousins, the Fire Taoists.

Water Taoist

The Water Taoists are peaceful and reserved in comparison to their fiery cousins, the Fire Taoists. This allows them to study a range of spells that heal, cure or revive others.
Water Taoists are the height of spiritual enlightenment, and have lower requirements for many quests (such as rebirth) as their wisdom is like a shortcut in experience.

Class Features

Water Taoists have the following class features:

Weapons: Water Taoists are greatly restricted in their choice of weapons. Their devotion to the magical arts leaves little room for studying martial weapons. Most Taoists employ only the simplest of swords.
Armor: Taoists robes may look beautiful, but their applications are far from decorational. While robes are not as protective as a suit of armor, they grant substantial protection to the taoist.
Styles: Water Taoists work very well when supporting a team of others, They can bolster the abilities of their friends and heal or revive them too. However, the Water Taoist has some "not to be underestimated" offensive spells up their sleeve too.
Special: Toaists specialty is magic, which they use to smite enemies from range. Their XP skills bolster their magics to cause even greater damage.

Profession

Water Taoists start out as Interns and don't graduate as a qualified Water Taoist until level 15. All Water Taoist promotions are given by the Toaist Star in the Job Center in Twin City. Different levels of profession have different requirements.

Level Items Required Promoted Title Promotion Award
15 None Taoist Lightning, Normal Taoist Robe
40 None Water Taoist Revive, Healing Rain, Normal End Backsword
70 Emerald Water Wizard Pray, Normal Crane Vestment
100 Meteor Water Master Normal Rainbow Gem
110 Moon Box Water Saint Dragon Ball

At higher levels, special items are required to train. These are the demands of the trainer. Sometimes you will have to complete a special quest in order to gain these items.

Class Skills

As Water Taoists level up, they will be able to learn the following skills:

Magic Name Magic Level Cost Magic Exp. Required Effects Hit Rate Char Level
Thunder 0 1MP 2000 7 100 1
1 6MP 113060 16 100 10
2 10MP 326107 32 100 20
3 11MP 777950 57 100 30
4 17MP Fixed 86 100 Fixed
Cure 0 10MP 2000 +20 HP 100 1
1 30MP 12000 +70 HP 100 10
2 60MP 30000 +150 HP 100 20
3 100MP 64000 +280 HP 100 30
4 130MP Fixed +400 HP 100 Fixed
Healing Rain 0 150MP 27300 +100 HP to teammates 100 40
1 270MP 121300 +200 HP to teammates 100 50
2 375MP 283900 +300 HP to teammates 100 60
3 440MP 595600 +400 HP to teammates 100 70
4 500MP Fixed +500 HP to teammates 100 Fixed
Meditation 0 Stamina 537140 +310 MP 100 44
1 Stamina 918542 +600 MP 100 74
2 Stamina Fixed +1020 MP 100 Fixed
Star of Accuracy 0 200MP 430 +Hit% 100 45
1 250MP 520 +Hit% 100 45
2 300MP 570 +Hit% 100 50
3 350MP 620 +Hit% 100 60
4 400MP Fixed +Hit% 100 Fixed
Magic Shield 0 200MP 430 +Defense 100 50
1 250MP 520 +Defense 100 50
2 300MP 570 +Defense 100 50
3 350MP 620 +Defense 100 60
4 400MP Fixed +Defense 100 Fixed
Stigma 0 200MP 430 +Attack for 20 seconds 100 55
1 250MP 520 +Attack for 25 seconds 100 55
2 300MP 570 +Attack for 30 seconds 100 55
3 350MP 620 +Attack for 35 seconds 100 60
4 400MP Fixed +Attack for 40 seconds 100 Fixed
Invisibility 0 200MP 720 Invisible for 20 seconds 100 60
1 250MP 860 Invisible for 30 seconds 100 70
2 300MP 960 Invisible for 40 seconds 100 80
3 330MP 1010 Invisible for 50 seconds 100 90
4 360MP Fixed Invisible for 60 seconds 100 Fixed
Pray 0 1000MP 0 Resurrect a fellow player 100 70
Advanced Cure 0 160MP 500000 +500 HP 100 81
1 190MP 720000 +600 HP 100 91
2 215MP 980000 +700 HP 100 101
3 235MP 1280000 +800 HP 100 111
4 255MP Fixed +900 HP 100 Fixed
Nectar 0 600MP 163600 +600 HP to teammates 100 94
1 660MP 303700 +700 HP to teammates 100 104
2 720MP 727200 +800 HP to teammates 100 114
3 770MP 1075800 +900 HP to teammates 100 118
4 820MP Fixed +1000 HP to teammates 100 Fixed
Lightning Fixed XP 50 100 15
Revive Fixed XP Resurrect a fellow player 100 40
Volcano Fixed XP 300 100 40

Where can I learn the spells above?
When you meet the requirements, you may enter the Job Center to learn the above spells from the NPC named Taoist Moon or Taoist Star.
1. Thunder, Cure, Meditation: Learn from Taoist Star.
2. Speed Lightning: Go to the Market, buy the Speed Lightning Book from Pharmacist, open your inventory and right click on the book to learn.
3. The other Spells: Learn from Taoist Moon.

XP Skills

As a Water Taoist levels up, he/she will learn the following XP skills:

Skill Name Effects
Lightning Multiple enemy ranged attack.
Volcano A stronger version of lightning with a different name.
Speed Lightning A stronger version of lightning with a different name.

How do I use the XP skills?
To use XP skills, you should wait until the XP circle has filled with gold color. When the XP circle has filled with gold color, the XP skill buttons will appear on the lower right corner of the game screen.
Click on one of them, and then right click on the target to release it.
The XP skill buttons will disappear after 20 seconds or more and reappear when the XP circle has filled with gold color again, so you had better try to make good use of the XP skills before they disappear.

Water Taoist Disguise Transformation

Water Taoists have 2 Transformation skills, Water Elf which is an XP Skill and Divine Hare that will increase your traveling speed.

Water Elf Details

Magic Name Magic Level Magic Exp. Required Cost Char Level
Water Elf 0 80 XP 50
1 100 XP 60
2 120 XP 65
3 150 XP 70
4 840 XP 80
5 1340 XP 90
6 2080 XP 100
7 3490 XP 110
8 Fixed XP Fixed
Magic Level HP Max Damage Min Damage Defense Dexterity Dodge Magic Defense
0 1048 930 656 290 80 40 45
1 1130 1062 750 320 80 40 46
2 1205 1292 910 510 80 40 50
3 1279 1428 1000 600 80 40 53
4 1476 1570 1100 700 80 40 55
5 1629 1700 1200 880 80 40 57
6 1803 1900 1300 1540 80 40 59
7 1998 2100 1500 1880 80 40 61
8 2088 2300 1600 1970 80 40 63

Divine Hare Details

Magic Name Magic Level Magic Exp. Required Cost Char Level
Divine Hare 0 1800 Stamina 55
1 4000 Stamina 65
2 5500 Stamina 75
3 9000 Stamina 85
4 Fixed Stamina Fixed
Magic Level HP Max Damage Min Damage Defense Dexterity Dodge Magic Defense
0 3000 182 122 1300 100 35 94
1 3000 200 134 1400 100 40 96
2 3000 240 160 1500 100 45 97
3 3000 258 172 1600 100 50 98
4 3000 300 200 1900 100 55 99